Mitul Aggarwal
Completed Year 8 Project

Cardboard Gaming Steering Wheel

Low-cost physical controller for racing simulation

Early Engineering / Prototyping

Sensors Input mapping Cardboard prototyping Racing simulation
Cardboard gaming steering wheel
Cardboard steering-wheel prototype in use, with the physical wheel and pedal inputs controlling a racing game.

Project Story

This was one of my earliest proper builds. During COVID, my sister could not continue driving lessons, so I tried to make practice feel more realistic at home. I used cardboard, string, hot glue, and a game controller to build a steering wheel, pedals, and shifter for a racing simulator. It looked rough, but it worked.

Why I Built It

The challenge was using whatever I had at home. I did not have proper sensors or a manufactured wheel, so I had to make the physical movement push the existing controller inputs in a repeatable way.

What I Built

The wheel turned the joystick through a simple axle mechanism, while the pedals used string linkages to pull the controller triggers for acceleration and braking. It was not elegant, but it taught me that a prototype can be useful long before it looks polished.

What I Did

  • Designed and built the physical controller structure
  • Built the wheel, pedals, and shifter from scrap materials and an Xbox-style controller
  • Mapped physical motion to game controls through mechanical linkages
  • Tested and refined responsiveness for gameplay

How I Built It

Build Flow

Physical input -> cardboard linkage -> controller stick/triggers -> racing sim.

How It Works

Steering rotation and pedal movement are transferred through the cardboard frame into the game controller controls, letting the simulator read the build like an ordinary controller while the user interacts with a more realistic physical setup.

Hardware

  • Cardboard frame
  • Game controller
  • String linkages
  • Pedals and shifter

Software

  • Game interface

What Was Hard

  • Achieving stable structural integrity with cardboard materials
  • Calibrating the mechanical travel so the controller inputs responded smoothly
  • Minimising input latency for playable experience
Input mapping diagram

Build Reference

Physical input mechanism showing how steering and pedal actions were translated through the controller setup.

Click to inspect

Demos and Build Notes

Product Demos

Gameplay demo of the cardboard racing controller, showing the physical steering wheel and pedal system being used to control an on-screen racing simulation.

Photos and Notes

Project photos

Early build-and-test setup: cardboard structure, wheel, pedal area, and controller integration tested during gameplay.

Mitul testing the cardboard steering wheel prototype

Mitul testing the cardboard steering wheel prototype
Early build-and-test setup: cardboard structure, wheel, pedal area, and controller integration tested during gameplay.
Close-up of the controller mechanism mounted into the cardboard frame, showing how the physical steering input connected to the game controls.

Cardboard steering wheel controller close-up

Cardboard steering wheel controller close-up
Close-up of the controller mechanism mounted into the cardboard frame, showing how the physical steering input connected to the game controls.
Product-in-use still from the demo video, showing the wheel and pedal interaction during racing simulation gameplay.

Cardboard racing controller being used

Cardboard racing controller being used
Product-in-use still from the demo video, showing the wheel and pedal interaction during racing simulation gameplay.

Results & Impact

  • Functional prototype playable in racing simulation
  • First prize in the school Extended Learning Project competition
  • Early demonstration of sensor integration and product thinking
  • Foundation for later electronics and robotics projects

What I Learned

  • Low-fidelity prototyping can solve a real problem even when the materials are crude
  • Input calibration is critical for user experience, whether it is electronic or mechanical
  • Reliability and usefulness mattered more than making the first version elegant

Next Steps

  • Revisit with 3D-printed components and higher-resolution sensors
  • Add force feedback exploration
  • Document as an early engineering portfolio piece